Fenestra is a character in Sorcery! 3. She is an exceptionally powerful sorceress living in the Forest of Snatta.
Biography[]
Background[]
Fenestra is a sorceress who resides within the Forest of Snatta on the north side of the Great Bridge of Baddu-bak. She lives inside of a dugout hill, she had a father who may have lived there with her before he was attacked and murdered by the Water Serpent on Lake Ilklala. The Seven Serpents are afraid of her, believing that she could single handedly defeat them all if she so chose.
A Champion Arrives[]
When coming across Fenestra's house for the first time, the Analander may choose to enter uninvited and begin conversation with her. The Analander has a plethora of things to talk about with her once beginning. If they bring up the Crown of Kings, she will realize that they are the Analander, whom she has heard from the Serpents is someone they wish to destroy, admitting she too hates the Serpents as her father was killed by the Water Serpent because he did not know its weakness. Throughout the conversation Fenestra will act cautiously, glancing back and forth between the Analander and her Orb of Crystal, avoiding saying what it is. If the Analander is friendly enough or the conversation drags on long enough allowing them to notice her suspicious watch of the Orb, she will ask them if they would like to examine her Orb, at which point she will admit is the trapped form of the Sun Serpent. If they ask her where the Water Serpent is, she will explain that she does not know, assuming it is off busy with another quarry, hoping it would have appeared at her door by now as she has trapped its lover. The Analander will then ask how she had trapped its lover in the first place, she will either say she had trapped it herself using a spell of LAK to lure it down from the sky and offering it refuge within her Orb, or if Flanker is alive, that she contracted him to help her trap it once bringing it down from the sky with LAK, if so, she then comments that she believes the Sun Serpent despises Flanker more than any.
Friend or Foe[]
Once the conversation between the Analander and Fenestra comes to a close, the Analander may insist the Sun Serpent come with them as it is too powerful of an enemy for them to leave. At this point Fenestra, if friendly enough with them will oblige on two conditions, conditions being that they destroy the Water Serpent avenging her father, and that they never release the Sun Serpent. If they are not on a friendly enough ground, or they have admitted to working for the Archmage she will demand that they leave at once, to which the Analander can attack Fenestra, causing her to sling spells at them which they may counter, if the Analander successfully counters two spells, she will surrender, sitting down and asking that they leave, the Analander then may reach for her Orb, accidentally knocking it down releasing the Sun Serpent which promptly screams its rage and kills Fenestra, leaving her as a pile of ash.
Enlisting Aid[]
If the Analander has left Fenestra's house without obtaining the Sun Serpent Orb, they may later request the help of a local girl named Aliizi to steal it from her.
Personality[]
Fenestra is an extremely cool-headed and strong-willed sorceress, proving herself by laughing off a punch by the Analander if they do so, holding no grudge, or remaining calm and forcing them out of her home if she believes them to work for the Archmage.